// This file is overwritten whenever you change your user settings in the game. // Add custom configurations to the file "userconfig.cfg". unbindall bind "TAB" "+showscores" bind "ENTER" "+use" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "," "changeclass" bind "." "changeteam" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "[" "invprev" bind "\" "+showscores" bind "]" "invnext" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "voice_menu1" bind "c" "changeclass" bind "d" "+moveright" bind "e" "+use" bind "f" "+voicerecord" bind "g" "drop" bind "h" "dropammo" bind "j" "dropobject" bind "l" "+mapzoom" bind "m" "voice_menu3" bind "n" "voice_menu2" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "v" "changeteam" bind "w" "+forward" bind "x" "+commandmenu" bind "y" "messagemode" bind "z" "prone" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+moveleft" bind "RIGHTARROW" "+moveright" bind "ALT" "+strafe" bind "CTRL" "+jump" bind "SHIFT" "+duck" bind "F5" "snapshot" bind "INS" "+klook" bind "DEL" "drop" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "KP_END" "+speed" bind "KP_INS" "+reload" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE3" "prone" bind "MOUSE4" "stopsound" _ah "0" _cl_minimap "2" _cl_minimapzoom "1" _snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bgmvolume "1.000000" bottomcolor "6" brightness "2" cl_allowdownload "1" cl_allowupload "1" cl_autoreload "1" cl_backspeed "400" cl_bulletejects "1" cl_cmdbackup "2" cl_cmdrate "101" cl_corpsestay "10" cl_cutscenes "1" cl_dlmax "128" cl_dmshowflags "1" cl_dmshowgrenades "1" cl_dmshowmarkers "1" cl_dmshowobjects "1" cl_dmshowplayers "1" cl_dmsmallmap "1" cl_download_ingame "1" cl_drawmodels "1" cl_drawplayermodels "1" cl_dynamic_xhair "0" cl_dynamiclights "1" cl_fog "0" cl_fog_blue "192" cl_fog_density "0.0" cl_fog_end "3500.0" cl_fog_green "192" cl_fog_red "192" cl_fog_start "10.0" cl_forwardspeed "400" cl_himodels "0" cl_hud_ammo "1" cl_hud_health "1" cl_hud_msgs "2" cl_hud_objectives "1" cl_hud_objtimer "1" cl_hud_reinforcements "1" cl_hudfont "1" cl_idealpitchscale "0.8" cl_identiconmode "2" cl_lc "1" cl_logocolor "#Valve_Orange" cl_logofile "lambda" cl_lw "1" cl_numshotrubble "5" cl_particlefx "0" cl_timeout "60" cl_updaterate "101" cl_vsmoothing "0.05" cl_weatherdis "1700" cl_xhair_style "3" con_color "255 155 50" console "1.000000" crosshair "0" dodcredits "0" fps_max "72.0" fps_modem "0.0" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "4" hisound "1" hpk_maxsize "0" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_takesshots "0" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "0" m_forward "1" m_pitch "0.022000" m_side "0.8" m_yaw "0.022" model "gordon" MP3FadeTime "2.0" MP3Volume "0" mp_decals "300.000000" name "Pandemic * bewton" net_graph "3" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0.0" s_automax_distance "30.0" s_automin_distance "2.0" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0.0" s_leafnum "0" s_max_distance "1000.0" s_min_distance "8.0" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "3" skin "" suitvolume "0.250000" sv_aim "1" sv_voiceenable "1" team "" topcolor "30" viewsize "120.000000" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "1" volume "0.800000" +mlook +jlook exec userconfig.cfg